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Enemy Ai Development for 'The Last Pirate'

Published on the November 14, 2024 in IT & Programming

About this project

Open

'The Last Pirate' is an open-world pirate adventure game that lets players explore various islands and regions in a quest for treasure and survival. We need an advanced AI system to handle a range of enemies, from hostile island tribes to rival pirate crews, as well as formidable boss characters on every major island. The AI should enable enemies to patrol, engage in complex combat, and dynamically react to the player's actions. Boss AI will require unique behaviors, challenging attack patterns, and adaptive strategies to deliver a memorable fight experience. Key requirements include terrain-based pathfinding, diverse combat tactics (melee and ranged), and scalability in difficulty to enhance player immersion.

Project overview

This AI system is essential for creating a thrilling and immersive gameplay experience in 'The Last Pirate'. We want players to feel the danger and excitement of facing intelligent enemies across the islands and the thrill of overcoming powerful bosses. It is to be done all within Unreal Engine 5.

Category IT & Programming
Subcategory Artificial Intelligence
Project size Medium
Is this a project or a position? Project
Required availability As needed

Delivery term: Not specified

Skills needed